September 24, 2010

Counter-Strike (Condition Zero)

Item names


Use one of the following entries with the give code to spawn the indicated item.






weapon_ak47


weapon_aug


weapon_awp


weapon_blowtorch


weapon_deagle


weapon_elite


weapon_famas


weapon_fiveseven


weapon_g3sg1


weapon_glock18


weapon_hegrenade


weapon_laws


weapon_m3


weapon_m4a1


weapon_m60


weapon_mac10


weapon_mp5navy


weapon_m249


weapon_p228


weapon_p90


weapon_radio


weapon_radiocontrolledbomb


weapon_scout


weapon_sg550


weapon_sg552


weapon_smokegrenade


weapon_tmp


weapon_ump45


weapon_usp


weapon_xm1014


Additionally, the following entries can be used in the Condition Zero: Deleted Scenes mod.


weapon_awp


weapon_ak47


weapon_aug


weapon_blowtorch


weapon_camera


weapon_deagle


weapon_elite


weapon_famas


weapon_fiberopticcamera


weapon_fiveseven


weapon_flashbang


weapon_g3sg1


weapon_galil


weapon_glock


weapon_hegrenade


weapon_knife


weapon_laws


weapon_m249


weapon_m3


weapon_m4a1


weapon_m60


weapon_mac10


weapon_mp5navy


weapon_p228


weapon_p90


weapon_radio


weapon_rcbombs


weapon_scout


weapon_sg550


weapon_sg552


weapon_shieldgun


weapon_smokegrenade


weapon_tmp


weapon_ump45


weapon_usp


weapon_xm1014




Hints


Downed Pilot: Guns and armor


Soon after rescuing the first pilot, go into the room where you plant the first RC bomb. Blow the wall up. Enter the room and take out the only terrorist in the room. Look at your surroundings. Notice there are ammunition crates stacked up leading to a vent. Beware, before you enter the room if you are very low on health use the medi kit on the wall in the hallway. Two terrorists are lurking in the shadows in the corner behind the armor crate. Once you take care of them, get the M4A1 carbine, the Leone auto shotgun, and the armor.


High Rise: ES C90 and ammunition


Once you enter the building in the second room immediately after your commanding officer informs you about the civilian contact that is awaiting your arrival, the door to the next room is opened by about four terrorists. Kill them all then look around the room which you got the order from your commanding officer. Look for the fire extinguisher next to a set of doors that will not open, but you can get inside. Shoot the fire extinguisher. Note: The fire extinguisher explodes -- stand back to remain unharmed. Duck then jump into the hole and enter the room. Inside you will find by the desk in the back an ES C90 and some ammunition. pdvyn wasa atnisdi


Secret War: D3/AU Semi Auto Sniper


To get the D3/AU semi auto sniper rifle in the Secret War mission, go inside after Uri blows the door. Wait until the commander asks you to go to the bunker room and turn on the generators for the building. Once he says that, go outside then instead of going to the bunker, go to the left when you leave. Go up the ramp and look around at the top of it for the sniper. Note: It is behind some of the boxes up there.


Secret War: Extra secondary weapon


To get an extra secondary weapon in the Secret War mission, follow the troop that moves above the place near your commander and troops in the upper right. When you get up there, look around and you should hear your commander say "It's quiet, too quiet".
Then, look around for boxes that you can climb on. When you find them, jump up. You should now be able to jump onto a ledge then walk along the ledge to find a pillar that you can jump on. Once you get on the pillar, look around on the ground. You can find two pistols, which are dual elites. Jump down to get them then look in the crates near where you got the pistols. You should find some 9mm ammunition for them.


Secret War: Grenades and ammunition


When the other soldier picks the lock, go to the bunker. Turn right and find a terrorist. He should be dead. Search around the big boxes. You should find some He grenades and 9mm ammunition.


Get Counter-Terrorist or Terrorist weapons


If you do not have enough money to buy a good weapon, get some Kevlar and buy a pistol. Then, either kill a Counter Terrorist or Terrorist and pick up their primary weapon; scavenge one from their dead bodies; or just take it from one of your teammates when they die in a fire fight.


When you have a weapon that you do not like and you see a Counter Terrorist or Terrorist with a desired weapon, kill them with your weapon and press G (primary) to drop your weapon. Run over and pick it up. Usually the CPU or player with the gun has already bought ammunition for it.


Get rocket launcher in all missions


Enable the weapon_laws code. It is in the item category (one is primary, two is secondary, etc.; it is in five). Note: It is recommended that you not this code after your player has shot the laws and did not drop it. If you enable this code while the player is dropping the laws, you will not be able to use the cheat again until you restart the mission or reload the game. Wait until your player drops the empty laws and auto switch to primary weapon, then type give weapon_laws again.




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